不管使用哪一种目标平台,用户体验 —— 在部署模式并管理虚拟系统方面 —— 总是一致的。
The user experience -- with respect to deploying patterns and managing virtual systems -- is consistent regardless of the target platform.
本文以“对象—目标—原则—方法”为结构进行了基于文化体验的古建筑虚拟系统交互设计研究。
The interaction design of virtual ancient architecture system based on cultural experience is researched by the structure of "object - target - principle - means" in this paper.
谷歌VR音频系统提供了一个复杂却又简单易用的房间模拟组件增强虚拟现实体验。
The Google VR Audio system offers a sophisticated yet easy-to-use room simulation component to enhance the VR experience.
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