主要讨论UML在网络游戏框架设计建模过程中的应用。
The application of the UML in setting up Internet-Game module is discussed in this paper.
提出了网络游戏框架设计技术中需要解决的关键问题:游戏平台实现和服务层实现。
The first part is about UML technology as a reference for the reader, and then the author gives the key questions in the design of Internet-Game Frame: game platform and service layer.
类型化数据集或实体框架的一个网络游戏的服务器?
Typed Datasets or Entity Framework for an online game server?
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