因此,第二个规则也许更适合于类似于状态机的机制。
Hence, the second rule may be a much better candidate for something resembling a state machine.
框架组件的行为正好类似于状态机:输入消息、输出消息和组件状态是模型的组成部分。
Framework components happen to behave like a state machine: input message, output message and component state are part of the model.
生命周期类似于状态机的概念,在使用Studio时,可在UML中定义生命周期类。
Life cycles are analogous to the concept of state machines and when using Studio are defined in UML.
应用推荐