如果你使用的是简单的对象如球体的话,你还需要通过设定“原始标志”(“ primitive flags ”)以开启纹理贴图功能。
If you are using a simple object like a sphere then you will also have to enable texturing by setting the "primitive flags".
阴影贴图是基于纹理的方式,最简单的方法把它看作是“阴影纹理”,从灯光投射阴影到场景。
Shadow mapping is a texture based approach, it's easiest to think of it as "shadow textures" projecting out from lights onto the scene.
我需要一些纹理材质和树木,对于我来说最简单的方法就是从卫星贴图上截屏。
I needed some textures and trees and the easiest way for me to find these was to take screen shots of satellite maps.
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