我将不详细回顾Monitor编程模型的细微之处,如触发器、计时器和嵌套监视上下文,而是仅重点讨论事件处理的基础。
I won't go over many of the finer points of the monitor programming model like triggers, timers, and nested monitoring contexts, but will focus simply on the basics of event processing.
主要特性:灵魂石追踪,技能计时器,召唤助手,碎片监视,冷却计时器,治疗石监视、碎片管理与自身或团队信息。
Main features: Soulstone Tracker, Spell Timer, Summon Assistant, Shard Spy, Cooldown Timer, Healthstone Spy, Shard Manager and Self & Raid messages.
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