单位的首要平衡性是经得起上述地图中晶矿盈余的影响,而不是保持贯穿游戏所有阶段的平衡。
Units are primarily balanced to withstand the effects of mineral surplus on said maps, not to remain balanced throughout all stages of a game.
营业盈余是指常住单位创造的增加值扣除劳动者报酬,生产税净额和固定资产折旧后的余额。
Operating Surplus refers to the balance of the value added created by the resident units deducting the labourersre m unera-' tion , taxes on production and the depreciation of fixed assets.
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