...再选择 rik_pelvis IKhandle ,进行点约束( Constrain Point )。 现在我们打开 (Window Animation Editors Expression Editor ),弹出表 达式编辑器,要写一段小表达式。
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现在我们打开它,有了更大的体积,然后让气体充满它。
And now we'll open it up V2 and just have the bigger volume, V2, and let the gas fill it.
现在我们将注意力转移到在打开工件之后怎么处理它们。
Now we turn your attention to what you can do with an artifact after it has been opened.
打开绞丝盖后,我们现在取下绞丝下面用来固定的螺丝。
With the hinge cover removed, we now remove the screw right under the hinge.
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