最后,我认识到激活锁省略似乎和被锁对象的数据大小有关系。
Finally I came to recognize that there seems to be some relation between the enabling of lock elision and the data size of the locked object.
红色的行是偏向锁被激活的地方。
The line annotated in red is where biased locking is enabled.
暗影之舞:激活时不再增加闷棍,锁喉,伏击,偷袭,预谋,搜索和解除陷阱的冷却时间。
Shadow Dance: The cool downs on Sap, Garrotte, Ambush, Cheap Shot, Premeditation, Pickpocket, and Disarm Trap are no longer increased while this ability is activated.
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