我们评论了4种可行的实现,而其中一种你应该会明确避免的,那就是用可变fps控制游戏速度的那种。
We've reviewed 4 possible implementations, and it seems that there is one of them which you should definitely avoid, and that's the one where a variable FPS dictates the game speed.
另一种游戏循环的实现就是让其尽可能快地运行,然后让FPS控制游戏速度。
Another implementation of a game loop is to let it run as fast as possible, and let the FPS dictate the game speed.
上下左右键控制移动,游戏速度很快,要及时补充路上的燃料,对于向你开枪的警车把他挤到路边爆炸。
The next key to control movement around, the game quickly, in time to add fuel to the road, For you to the police shot him relegated to roadside bombings.
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