游戏状态每秒更新 25 次,因此如果你不在渲染的时候使用插值,帧数也只能以这个速度显示。
The gamestate gets updated 25 times per second, so if you don’t use interpolation in your rendering, frames will also be displayed at this speed.
还请注意我们已经将画面速度减慢为每秒1个画面(因为这也是更新自然发生的频率)。
Note also that you slow the frame rate down to one frame per second (because that's the frequency at which updates naturally occur).
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