将卷积曲面应用于人脸建模,提出了在个性化人脸模型上生成皱纹的新方法。
A new method to simulate wrinkles on individual face model was presented, which applied convolution surface to face modeling.
三维建模有三种方法:线框建模法、曲面建模法及实体建模法。
There are three methods of modeling in three dimensions: wireframe modeling, surface modeling, and solid modeling.
讨论曲面零件信息建模方法,通过建立信息处理、转换模块以连接CAD/CAM 。
The information modeling of sculptured surface is discussed. An information processing and converting module are developed in order to integrate CAD and CAM.
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