需要指出的是,多处理器技术(Multi-Processors, MPS)也是冗余设计中经常采用的技术之一,一般分为对称多处理器(Symmetric Multi-Proces...
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这在多处理器系统中是一项特别重要的技术,(原则上)可在其中进行并发处理而无需降低响应时间。
This is an especially important technique on multi-processor systems, where concurrency can (in principle) be used without degrading response time.
这些因素使多玩家在线游戏引擎可以利用并行数据库技术,比如对称多处理器,以及其他大内存系统。
These factors allow a multiplayer online game engine to take advantage of the power of parallel database technology, such as symmetric multiprocessors, and other large memory systems.
然而目前一些有效降低能量消耗的技术大多针对单处理器系统,较少考虑多处理器系统。
Many techniques have been proposed to reduce power consumption for uniprocessor systems, while less work have taken multiprocessor systems into account.
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