... Player Manager(球员&经理模式) ONLINE GAME MODES(在线游戏模式) MY ONLINE SOCCER(我的在线足球) ...
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我介绍了模式,解释了它们在设计和实现在线游戏环境时的价值。
I introduced patterns and explained their value when crafting and implementing an online games environment.
然后,以解决方案概况作为基础,研究了如何识别开发在线游戏基础结构所需的业务、集成、复合和应用程序模式。
Then, using the solution overview as a base, you learned to identify the business, integration, composite, and application patterns necessary to developing an online games infrastructure.
对于多玩家在线游戏和 MMOG,使用两种不同的 “模式” 来提供多玩家体验。
Regarding multiplayer online games and MMOGs, two different "patterns" are used to provide the multiplayer experience.
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