采用可编程管线的方法控制渲染效果,提升了画面品质。
To improve visual effects, the plug-in uses programmable pipeline enhanced the picture quality.
将传统的光线投射体绘制算法在具有可编程管线的图形处理器(GPU)上重新实现。
In this work, we implement the traditional ray-casting-based volume rendering algorithm on the programmable graphics processing unit (GPU).
随着可编程图形硬件时代的到来,着色器替代了传统的固定渲染管线以实现更加逼真的图像效果。
With the era of programmable graphics hardware, shader replaces the traditional fixed rendering pipeline to achieve more realistic effects.
应用推荐