关节运动与可变形物体 Articulated Motion and Deformable Objects
In analyzing deformable object’s force feedback, collision detection strategy involving rigid object and deformable object is explained.
对于可变形物体的力反馈问题,本文拟定了软物体与虚拟手的碰撞检测策略,通过实验研究了对线弹性和非线弹性反馈力采用不同模型计算的依据。
参考来源 - 基于力反馈的形变建模及虚拟柔体变形技术·2,447,543篇论文数据,部分数据来源于NoteExpress
每个点云或者是可变形物体都能用多个力场影响以产生所需要的效果。
Each point cloud or deformed object can have multiple forces applied to it. As well, you can have the same force applied to a number of point clouds or objects in a scene.
长期以来的研究都还局限于刚体之间的力反馈,然而,可变形物体的力反馈因其更具有实用性和现实意义而备受关注。
For a long time force feedback is limited to rigid objects, force rendering of deformable object has more been concerned because of its practicability and realistic meanings.
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