...由比利时》(La Libre Belgique)、《酒》(Le Ligueur)等几家法语报纸和洛杉矶的《动画世界网络》(Animation World Network)创作漫画。
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“增大化现实”技术与虚拟现实相比仍是一个不够成熟的领域,虚拟现实已经以各种形式进入技术主流,如计算机游戏、网络虚拟世界、基于计算机动画的电影以及计算机特效。
Ar is still an immature field compared with virtual reality, which has now entered the mainstream in the form of video games, online virtual worlds and computer-animated films and special effects.
玩家实际上组成社交网络,他们可以使用游戏设施进行交流,比如通过移动的动画形象在桌面之间传递消息,或者在虚拟的3d世界中聊天。
Players actually form social networks, encouraged by game devices such as traveling virtual pets that carry messages from desktop to desktop or virtual 3-d chat worlds.
“增大化现实”技术与虚拟现实相比仍是一个不够成熟的领域,虚拟现实已经以各种形式进入技术主流,如计算机游戏、网络虚拟世界、基于计算机动画的电影以及计算机特效。
Ar is still an immature field compared with virtual reality which has now entered the mainstream in the form of video games online virtual worlds and computer-animated films and special effects.
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