而在另一方面,当您使用支持软件的游标,然后GDI负责前其绘制到帧缓冲区保存在光标下的像素。
On the other hand, when you use a software-supported cursor, then the GDI is responsible for saving the pixels under the cursor before drawing it into the frame buffer.
你可能想检查设置在游戏中,看看是否有一个选择,使硬件滑鼠游标(硬件光标)。
You may want to check the Settings in the game to see if there is an option to enable hardware mouse cursors (HW cursors).
执行操作查询时使用“无光标”选项,因此不需要游标。
No cursor option is used when an action query is performed, and thus no cursor is necessary.
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