这些调用分别发布单个任务统计和组统计。
These calls emit the individual task statistics and group statistics, respectively.
现在已经可以计算破坏力,让我们查看如何跟踪一些基本任务统计信息,这种功能在要运行带有多个NPC的游戏时可能需要使用。
Now that you can calculate damage, let's look at keeping track of some basic character stats, like you might use if you were running a game with several NPCs.
许多人仅是为了一些特别的目的——制作柱状图、做还原分析、或是完成一些涉及统计操作的分散任务——才使用R编程。
Many use R mainly in an ad hoc way—to plot a histogram here, perform a regression analysis there, and carry out other discrete tasks involving statistical operations.
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