首先,为使用矢量图的指针编写代码。
剩下的编码甚至比运动矢量编码更难理解,因为唯一的完整参考是一堆高度优化的,高度混淆的C代码。
Residual coding is even more difficult to understand than motion vector coding, as the only full reference is a bunch of highly optimized, highly obfuscated C code.
讨论用托管代码绘制矢量图像和光栅图像的方法。
Discusses methods for drawing vector and raster images with managed code.
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