When I get the desired design, I select each part of the bridge separated and I extrude them and convert them to edit poly.
当我得到了想要的设计,我单独选出了桥梁的每一部分进行挤压操作,在编辑多边形里面进行调整。
After extruding convert the object to Editable Poly or apply Edit Poly modifier to make bottom of the wall fluently become a floor.
然后将其转化成可编辑多边形或者添加编辑多边形修改器,让墙壁的底部变成地板。
What we need to do now is to join both elements into a single object, without losing their materials. So, right-click on the teapot, Convert and Convert to edit poly.
我们要做的是将所有的元素汇集到单一的物体中,同时又不丢失原有的材质,因此我们首选要将茶壶转换成可编辑多边形。
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