e-commerce for everyone else 大众的电子商务
The video game industry responded, Dyson says, and in a preemptive move created the Entertainment Software rating Board, which generates game ratings such as "e for Everyone."
但是,游戏产业先发制人,Dyson说,创建了娱乐软件分级制度,例如给一些游戏评为E级,代表老少皆宜的游戏。
Almost half of all games sold (45 percent) are rated 'e' for Everyone by the Entertainment Software Rating Board; and.
在所有已发售的游戏中,近乎一半(45%)的游戏被娱乐软件分级委员会分为“ E ”级,这代表所有人都可以使用。
Though we have our preferences (e Ink for novels, LCD for periodicals), we can't speak for everyone.
尽管我们有自己的喜好(电子墨水适合小说,LCD适合期刊),我们不能说。
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