如果还想更流畅的话,可以再把DRAW DISTANCE(绘制距离)略微调低一些,游戏默认800X600X32,调整VISUAL FX QUALITY(画质特效):很多玩家发现自己配置足够运行GTA,降低SFX的数值,并且FRAM...
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本次测试继续采用游戏里的Promenade Benchmark,将细节设置为最高,不过把景深(Draw Distance)降低到50%,以便获得更高的帧率,而这也是Rockstar针对1GB显存玩家推荐的设置。
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绘图距离(Draw Distance):设置离你多远的物体会在屏幕上被现实出来。 最大粒子数(Max Particle Count):确定能在你的屏幕上显示出的最大粒子数。
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以上来源于: WordNet
Thee diagonal draw distance exceeds the straight-ahead draw distance by 207 m.
在对角线方向上的渲染距离的长度比点亮距离要长207米。
That means that if you draw parallel lines in space, then they will remain the same distance apart along their infinite lengths instead of converging or diverging.
这意味着如果你在空间中作两条平行线,它们不会聚合或离散,只会一直保持相等的距离无限延伸下去。
Draw a line from Mirach through the upper streamer star, and go twice the distance. You've just located the Andromeda galaxy!
连线奎宿九和丝带上方位置两倍距离,就完全定位到了仙女座星系。
So if I had drawn that better it would look as if this was half of this distance, but I didn't draw it well.
如果我画得准确的话,这段应该是整段长度的一半,不过我没画好
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