By decomposing fold and thrust systems into superposed detachment systems, it is possible to simulate extremely complex wedge structures and to do animation of the evolution of the structures.
通过把复杂的褶皱冲断系统分解成一系列迭加的滑脱层系,可以模拟复杂的楔体构造,并提供这些构造演化的二维动画。
Then I went to the USC film school, where I first worked on production design, which is something I felt I was able and wanted to do, but soon was doing animation.
然后我又转到了南加州大学的电影学校开始从事产品设计工作,这是一份我感觉自己有能力也有兴趣做的工作,但是不久后就转做动画。
Do the voice actors ever visit the studio to see the animation process?
演员声优是否在工作室看到过动画制作的进程?
I do visual development for animation.
我学的是动画的视觉发展。
I specify in 2D animation even though I do a little bit of 3D,
我主攻2D动画,也涉及一点3D的东西,
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