Brawling has strength as its primary damage attribute, and constitution as its secondary damage attribute.
肉搏的主要伤害属性是力量,次要伤害属性是体质。
If it's dereferenced in an attribute value, this attack can even damage a SAX-based system by overflowing the limits of a string.
如果与属性值没有任何关联,那么这种攻击甚至可以通过溢出字符串限制来损害基于SAX的系统。
The Guardian, dedicated to protecting Allies, builds a shield around a party member that absorbs an amount of damage based on the Guardian's constitution attribute.
忠于保护队友的守卫者在一名队友的周围建立一道护盾吸收伤害,大小取决于守卫者的体魄属性。
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