The paper commences from the research in culture, social value of the online games industry , evaluates the the management construction and policy trend of native online games industry.
论文从网络游戏产业的文化、社会价值研究入手,对国内网络游戏产业的管理结构和政策走向进行评述;
Some contents you can mention include: products and services, sales compared in the industry, brand, management, history and culture of the company.
你可以提到以下内容:公司的产品和服务,与同行业相比销售情况,企业品牌、管理、历史和文化。
The animation industry research is an overlapping discipline research, involves to the economy, the culture, the dissemination, the management, the technology and so on.
动漫产业研究是一个交叉的学科研究,涉及到经济、文化、传播、管理、技术等。
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