... create vertex创建顶点 create vertices创建顶点数 create vector projected curve创建矢量投影曲线 ...
基于281个网页-相关网页
... Create Vertex始于极点 Create Vertices始于极点数 Create Vector Projected Curve始于向量投影曲线 ...
基于12个网页-相关网页
Create e Vertices 创建顶点数
Our house will be pretty simple - four walls and a roof, but we'll get to know how to create vertices and faces, and how to form surfaces from faces' groups.
我们的房子非常简单——四面墙、一个房顶,但是我们将学会如何建立多个顶点和多个面,并且从多个面的组里面构建表面。
You should create vertices in order to construct an object. To understand which vertices our object will have, lets draw house projections on a planes XY and YZ.
你应该通过建立多个顶点来构建对象。理解我们对象里存在的顶点,让我们先在XY、YZ平面画一下房子的预测。
Buckyballs, for instance, have a unique spherical structure of atomic bonds that create a hexagon-pentagon structure (like that of a soccer ball) with atoms residing at the vertices.
例如,布基球的原子键是一种独特的球面结构,球面中有六边形也有五边形(就和足球一样),碳原子位于顶点处。
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