non-player controlled characters 非玩家控制角色
以上来源于: WordNet
These characters were to be entirely computer generated, but with their movements and facial expressions controlled by actors.
这些角色全部由电脑生成,但是他们的动作和表情都由演员控制。
But there is a huge leap in realism and audience engagement when virtual characters' movements and facial expressions can be controlled by actors.
但是,虚拟角色的动作和面部表情一旦可以由演员控制,影片在真实性和观众参与方面就可以实现大幅度跃升。
Assembly languages are also used when some part of the computer has to be controlled directly, such as individual dots on a monitor or the flow of individual characters to a printer.
当计算机的某个部分必须被直接控制时,如监视器上的单个点或者流向打印机的单个字符,这时也使用汇编语言。
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