dynamic contact algorithm 动态接触算法
Tiebreak contact algorithm 固连断开接触算法
particle contact algorithm 粒子接触算法
elastoplastic contact algorithm 弹塑性接触算法
double surface contact algorithm 双面接触算法
Augmented-Lagrange Contact Algorithm 增强拉格朗日接触算法
multiple-contact algorithm of FEA 点传火装置
contact-impact algorithm 接触碰撞界面算法
contact match algorithm 接触匹配算法
A general contact algorithm for parallel finite element simulation of dynamic contact problem is presented in this paper.
针对动态接触问题的有限元并行计算,提出了一种新的接触算法。
No-slip impact between bodies, inelastic, elastic, or rigid, is handled automatically by the method without resorting to a special contact algorithm.
非弹性、弹性或刚体间无滑移的碰撞可以用此方法自动处理而不必求助于特殊的算法。
Thus, in numerical simulation, the contact algorithm is essential in preventing structural penetration so that the analysis can represent the true physical event.
因而,在停止数值模仿计算,是基本的在避免接触算法剖析结构渗透,以便能代表真实的物理事情。
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