...锁(multi-read,single-write lock) 信号量(semophore) 进程间同步(process synchronization) 同步原语的比较(compare primitive) 同步对象是内存中的变量,你可以象访问一般的数据那样来访问它。
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The most common approach taken by current processors, including Intel and Sparc processors, is to implement a primitive called compare-and-swap, or CAS.
现在的处理器(包括Intel和Sparc处理器)使用的最通用的方法是实现名为比较并转换或CAS的原语。
Do a test import and compare the size of your imported model with a "meter cube" (the standard Unity cube primitive has a side length of one unit, so it can be taken as a 1m cube for most purposes).
做一次导入测试,比较导入的模型和一个“米立方”(大多情况下是一个边长1米的Unity标准立方体元素)。
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