Because the luminance is set to Max, the color will still be white, so we'll need to lower the luminance to change the color from bright white to the hue value you picked.
因为亮度被设置为最高的原因,色彩仍是白色,因此我们必须降低亮度以达到你所期望的效果。
We used color correct instead of Max color correction as it gives more freedom with adjustments.
我们使用color correct颜色校正插件,而没有使用Max里自带的color correction插件,因为前者相对更自由一些。
You should always use the Exposure Control offered by 3ds Max when you intend to handle Render Elements or Render To Texture outputs, and want to see the Color Mapping effects offered by finalRender.
建议你把这种调节方式作为一种常规的曝光控制,尤其是在输出渲染元素的控制贴图时,请看实例。
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