This paper makes the research on the mold setting technique, 3D field drawing and environment management technique, path optimization technique and collision examining technique involved in Real-time Random Walk based on polygon Virtual Building Environment.
本文研究了基于多边形的虚拟建筑环境下实时漫游涉及到的建模技术、三维场景的绘制以及场景空间管理技术、路径规划技术和碰撞检测技术。
参考来源 - 建筑场景虚拟漫游关键技术的研究和实现·2,447,543篇论文数据,部分数据来源于NoteExpress
应用推荐