We showed that the laser coherence in time-space is determined principally by longitudinal and cross mode structure of laser.
本文指出激光器的时空相干性,原则上取决于器件的纵模和横模结构。
Exploiting the frame coherence, we construct the texture data as quadtree, and integrated with geometry quadtree, which handle the problem of large texture in real-time.
为了解决单张高分辨率纹理映射的问题,我们利用纹理在绘制中的连贯性,将纹理数据组织为四叉树结构。
The low coherence value in the coherence cube is reflected by the coherent time slice and coherent bed flattening slice.
相干体上的低相干值通过相干时间切片和相干层拉平切片来反映。
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