3) 分支问题(Branching Problem): 当相邻切片间的轮廓出现一对多的匹配关系时, 就出现了分支问题。 分支问题即如何生成这些轮廓线之间的多个分支表面。
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3) 分叉问题(Branching problem):当一个物体在~对相邻断层上的轮 廓个数不相等时,就发生分叉情况,在轮廓对应出现一对多关系的情 况下,确定表面的多边形拼接...
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The matched pairs of characteristic skeleton points are used to guide the process of surface tiling in the new method. The information of skeleton is also used to deal with branching problem.
在这一章中,我们提出了利用骨架特 征点匹配来引导曲面镶嵌的方法,并讨论了在处理分支问题和对应问题时如何 利用骨架信息来构造中间连接曲面。
参考来源 - 基于医学图像的曲面重构的基础算法研究Secondly, to deal with the branching problem in 3D surface reconstruction, a new method that can effectively handle the branching problem is proposed.
然后,为了处理物体表面重建中的分支情况,本文改进了一种分支处理算法。
参考来源 - 物体表面重建方法的研究与实现·2,447,543篇论文数据,部分数据来源于NoteExpress
The problem can be decomposed into four sub-problems, the correspondence problem, the branching problem, the tiling problem and the surface fitting problem.
这个问题可以分为四个子问题,即轮廓对应问题、分叉问题、拼接问题和曲面拟合问题。
The problem with — what drove the personality theory into the no branching rule, implausible as it may be, was the fact that your personality is like software, and it can be copied.
看似不可能,但将人格理论,拖入无分支规则的问题就是,人格可被拷贝这个事实。
Based on the general principle of the branch-and-bound method, the branching rule and the bounding calculating method to solve this problem are proposed.
根据分枝一定界法的基本原理,提出了解决该问题的分枝规则及其定界计算的方法。
So the body theorist can avoid the problem of fission, avoid the problem of duplication by adding the no branching rule.
肉体主义者能避开分裂问题,通过无分支原则,避免复制导致的问题。
Well,then we have to face the problem of what to say in this case of bodily branching.
然后我们就要面临肉体分支的问题了。
The problem with--what drove the personality theory into the no branching rule, implausible as it may be,was the fact that your personality is like software,and it can be copied.
看似不可能,但将人格理论,拖入无分支规则的问题就是,人格可被拷贝这个事实。
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