Under the Texture Buttons (F6) choose the Blend Texture Type.
在Texture Buttons (F6)上下文中选择混合纹理类型。
If it wants to have a smooth texture, it flattens out the papillae, so it can acquire a smooth texture to blend in with the sandy bottom of the sea.
如果它想要纹理光滑一些,它就把身上的“触头”变得平整,这样它看上去就会很光滑,能够融入海底的沙地中。
Change the "texture" layer's Blend Mode to Multiply.
更改“纹理”图层的混合模式为正片。
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