The FEA program developed based on this framework has good stability, modifiability and reusability.
以此为基础开发的有限元程序具有很好的稳定性、可修改性和可重用性。
Based on this framework, the architecture of immersive online game is factored into game server, master node and slave nodes.
根据框架,沉浸式显示的网络游戏架构分为网络游戏服务器、主控节点和协从节点三个部分。
Based on this framework, innovative fast simulation algorithms such as those for sparse point imaging and dense point imaging are developed.
根据该模型框架,提出了数种快速的光刻模拟算法,包括空间稀疏点和密集点快速成像的算法。
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