It can add unlimited number of material spheres and assign materials to objects swiftly.
它可以添加无限数量的材质球并迅速指派到物体。
You can then assign the appropriate texture files to the materials and complete the look of your mesh in Unity's game engine.
然后,你可以在Unity游戏引擎中分配适当的纹理文件给材质并且完成你的网格外观。
This model applies parameters from operation level to strategic level of supply chain and it makes the core firms assign the production of materials and components more flexibly.
通过该模型可将企业运作层的参数与供应链战略层的决策变量结合在一起,使供应链核心企业能够更加灵活的对原料与配件进行整体生产指派。
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