Information on creating art content in external applications, importing it into Unreal engine, and setting it up for use in the engine.
关于外部美术软件所创建的资源,将其导入到虚幻引擎,并将其设计成虚幻引擎能能用的资源的一些信息。
Experience in game production, including understanding of technical constraints and using tools to integrate art content into game engine.
具有游戏软件制作经验,包括了解技术标准和限制条件,使用相关工具将美工元素整合入游戏引擎。
The Technical Art Director leads a team of technical artists who will interface with every discipline in the art department to develop tools and processes critical to the delivery of all art content.
技术美工总监将负责带领一支技术美术师队伍与艺术部门下每个分部门进行沟通,开发对画面制作至关重要的工具并设计相应流程。
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