Applying the textures on planes and positioning the planes in the scene led to a satisfying result. Done.
将各种材质运用到平面中,再将平面放置在场景中,就得到了满意的效果。
This allows me to use one mask for many textures instead of applying the same mask to each individual layer.
这样我们可以一次对所有相同材质图层的组建立蒙版,而不是对每个图层应用相同的蒙版。
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