Well I was worried at some state about the real time combat system, but after we ran testing over years we feel and I'm confident that we have very good real time combat system.
我之前对即时战斗系统有些担心,但是在测试了将近一年后,我们确信我们有个非常棒的即时战斗系统。
Switching between defense mode and combat mode may become necessary if their stamina is too low, and if there is some recovery time necessary after receiving a blow.
因此在双方耐久度下降的时候,防御和进攻模式的转换就非常必要了。并且在受到打击之后会有一个恢复的时间。
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