Pose Mode: your armature is ready to be animated, each bone can be moved, scaled or rotated, constraints get applied, you can pose your character, add keys and animate the bone's behavior over time.
姿态模式:骨骼在动画模式,骨头可以移动,缩放旋转,添加约束,你可以把你的角色摆造型,或者为他们设置关键祯。
In any case, you can add and remove keys (on the left side of the editor) and create or change the bindings of any key, as well as remove a binding (on the right side of the editor).
在任何情况下,您都可以添加和删除键(编辑器左侧),以及创建或更改任何键的绑定关系(编辑器右侧)。
You can add new keys and remove keys (in the upper table), and create or change the bindings of any key, as well as remove a binding (in the lower table).
您可以(在上方的表中)添加新键并移除已有的键,创建或更改任意键的绑定,以及(在下方的表中)移除一个绑定。
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