Accurate reconstruction of free-formed objects was very difficult, owing to error of feature extracting and matching in 3D Reconstruction. A method that reconstructs object by using Quadric Spline Curves as primitives was proposed.
在三维重建过程中,由于特征提取和匹配时误差的存在,使得不规则物体的精确重建变得非常困难,本文提出了一种利用二次样条曲线作为基元的三维重建方法,并将之应用到空间不规则物体的三维重建中。
参考来源 - 场景三维重建的若干关键技术研究·2,447,543篇论文数据,部分数据来源于NoteExpress
It took 15 years and 75 fossils to put together an accurate reconstruction.
准确重构外形花费了15年时间,组合了75块化石。
Accurate reconstruction of planar contour mixed with straight lines and arcs is achieved with position or tangent continuity.
解决了由直线和圆弧构成的平面轮廓精确重构问题,满足轮廓各段之间位置连续以及相切条件。
The image result is more accurate than that of LBP algorithm and similar to that of iterative algorithm. So this new method is a real-time and more accurate reconstruction algorithm.
该算法重建图像所用的时间与LBP算法相当,而重建图像的质量与迭代算法相近,是一种精度较高的实时重建算法。
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