Developers must use a proper packaging structure (such as custom namespace mapping while generating objects from WSDL) while creating these objects to avoid overwriting existing classes.
开发人员在创建这些对象时必须使用恰当的封装结构以避免重写现有的类(例如从WSDL生成对象时定制命名空间映射)。
As you can see, creating a binding object and providing the proper mapping is a breeze, at least in this simple example.
正如您可以看到的一样,创建一个binding对象并提供正确的映射是件轻而易举的小事,至少在我们这个简单的例子中是如此。
Can not find a proper shadow mapping depth bias?
无法找到一个合适的阴影映射深度偏差?
应用推荐