To place your objects in the scene, you start at point (0, 0, 0), and then move the objects wherever you want.
为了把你的对象摆放到场景中,你开始于点(0,0,0),然后把对象移动到你想要的地方。
Well, first of all, the origin is not one of them, (x, y, z) being (0, 0, 0) would not solve that equation.
好,首先,原点不是其中的点,(x, y, z)为(0,0,0)不是该方程的解。
On 8-way nodes, it's 0, 1, 0, 0, 0, 1, 1, 1.
在8路节点上是0,1,0,0,0,1,1,1。
Even at=0, and it has an initial velocity, so even without any acceleration, it will be moving from y0 to y0+vt.
即使at=0,它仍然有初速度,因此即使加速度为0,它也会从y0运动到y0+vt
like you see on a map. That's where GMT is, GMT+0 is at that point.
好像你看一幅地图。那里就是格林威治标准时间,GMT+0就是在那一点上。
, okay. So 1 plus 1/4 of 0 is 1, so if Player II chooses 0, player I's best response is to choose 1.
是1,因为1+0/4=1,参与人II选0时I的最佳对策是1
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