在真正的游戏中你可能会想为每一个给出的情况加入多重响应,然后随机的选择它们。
In a real game you probably would want to add multiple responses for each given situation and then randomly select among them.
在宾夕法尼亚州进行的一项研究中,多家餐馆的服务员在将账单交给顾客之前,会随机选择一张账单,在上面写上“谢谢”。
In a study conducted in Pennsylvania, servers in various restaurants wrote "Thank you" on randomly selected bills before presenting the bills to their customers.
在此之后,许多研究人员转向了自动超感知觉全域测试,这是一种技术的自动化转化,它利用计算机来执行许多关键任务,如随机选择图像。
After this, many researchers switched to autoganzfeld tests—an automated variant of the technique which used computers to perform many of the key tasks such as the random selection of images.
So first, I choose a volatility randomly, from some distribution of possible volatilities 2 from to, in this case, 0.2.
来决定的一个值,所以首先我先随机选择一个浮动值,从可能的浮动值中的分布进行选择,在这个例子中就是0。
With a different volatility for the stocks because that was also selected randomly, plus some market bias.
或者均匀分布的一个随机值,因为数值选择上的随机性,再加上市场偏好。
The first sentence in the argument was, if the people in the room choose random, then they will choose around 50. That's true.
第一句话是,如果教室里的人随机选择,那平均数会落在50左右,这很对
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