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该文提出了一种改进的自适应交织技术,不仅进一步提高了系统性能,尤其是系统的误帧率性能,而且使算法实现的复杂度有所降低。
This paper proposes an improved adaptive interleaving scheme that not only achieves a better system performance, especially the frame error rate (FER), but also reduces the algorithm complexity.
实验结果表明,实现沉浸式显示效果的集群运行流畅,绘制帧率没有明显降低,不影响玩家的游戏体验。
Experimental results show that the framework running on PC cluster provides the immersive experience, and runs smoothly with little overhead in terms of FPS.
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