深入探讨透视投影变换 Algorithm of Perspective Projection
以透视投影变换为依据,研究了空间三维测量技术,提出了一种新的标定方法。
In terms of perspective projection transformation this paper study the technology of spatial 3-d coordinate. New camera calibration technique is proposed.
对轴测投影和透视投影变换矩阵进行了研究,推出了三维图形变换的统一矩阵。
This paper studies the transformation matrixes for perspective projection and axonometric projection, deduces the general matrix for three dimensional graphic transformation.
透视投影变换是令很多刚刚进入3d图形领域的开发人员感到迷惑乃至神秘的一个图形技术。
Perspective projection transformation is to make a lot of just entering the field of 3d graphics developers are confused and even a mysterious graphics.
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