平面设计是通过视觉传播信息最直接的方式,是当代社会应用范围最广的设计门类。
Graphic design is the most direct way of transmitting information by vision, and it becomes an application of the widest range of design category.
游戏设计相对其它设计门类来说,是一门新兴的设计学科,产生的时间不过三十多年。
Game design is a booming discipline, for other relative design discipline, lasting just over 30 years.
第六章,通过平面设计中有代表性的设计门类的分析,来阐释符号在具体设计中的运用。
The sixth part analyses the use of symbols in design through the analyses of main design fields.
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