首先尝试设计一个关键的细节,然后接下来的设计部分可能随之而来。
Try designing a key detail first, and maybe the rest of the design will flow from it.
因此,适当的设计 command facade 实现的关键首先是设计 command,并从那里定义恰当的 facade 接口。
Therefore, the key to properly designing a command facade implementation is to first design the commands and, from there, define an appropriate facade interface.
这样,在使用canvas设计关键元素的场合,设计者就会觉得非常恼火。
This will make using the canvas for crucial design elements somewhat annoying.
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