本文研究视频纹理合成流水和火焰的方法。
We investigate the methods of synthesizing and the flowing water and fire.
离散余弦逆变换是MPEG - 4视频纹理解码中运算时间开销最大的部分。
Inverse Discrete Cosine Transform takes the most of time in MPEG-4 video decoding.
试验证明对于一些可逆序播放的视频,这种方法能够合成已有合成方法所不能合成的视频纹理。
Through some experiments, we found this method can synthesize some particular kind of video textures, which previous synthesis methods can not synthesize.
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