从某些方面来看,这是由于媒体对过于夸张的网络技术产生对抗性的反应,而现实社会中的因素侵入网络虚拟世界也是一方面原因。
This was in part because of the media backlash typical with an over-hyped technology, but also because reality has intruded online.
MGM 倾向于推出大量全明星的作品,而派拉蒙擅长喜剧,华纳兄弟则建立了坚韧不拔的社会现实主义的名声。
MGM tended to put out a lot of all-star productions while Paramount excelled in comedy and Warner Bros, developed a reputation for gritty social realism.
后者可以模拟典型的现实社会网络,在其中大多数反馈是区域的,而主体也同样有一些较远的联系。
The latter might simulate a typical real-world social network, in which most feedback is local but where the subject has a few more distant contacts.
That's the thing about the real world and finance is very much about the real world.
这就是现实社会,而金融也与现实息息相关
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